![]() On center stage, for the first time ever, The Game Awards brought the three gaming "heads of state" together: Shawn Layden, head of Sony Interactive Entertainment, Phil Spencer, head of Xbox, and Reggie Fils-Aimé, head of Nintendo America. 2018's Game Awards saw the industry coming together in a way that it hasn't before, at least not on a public stage. Keighley's approach has become more focused on the developers and teasing out the humanity in the industry, without losing the fans in the process. Geoff Keighley has been hosting this iteration of The Game Awards since 2014, after leaving Spike's Video Game Awards in 2013. There was a lot to be excited about (hello Marvel Ultimate Alliance 3), but there are some finer nuances to how the show rolled out that deserve further examination. Last night's Game Awards show was a flurry of game announcements tantamount to what we'd expect from an E3 press conference, in addition to a celebration of 2018's games and the industry professionals who bring them to life. The Game Awards 2018: Unity, touching moments, and a look into the future Geoff Keighley's award show has come a long way, but it's certainly got some room to grow. ![]()
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